ssc policies

ssc policies


There is no maximum number of players allowed on a team’s roster provided all players have signed the Team Roster and Waiver Form.  It is the responsibility of all team captains to ensure players are in compliance with this policy.  Teams have up until the third week of the season to make changes to their roster.  After the third week, rosters will be frozen.  Roster changes that require additional T-Shirts will be subject to availability.  All roster changes must be communicated to and approved by the league office.


To be eligible to participate in the league, each player must sign the team waiver form.  Team captains can find the team waiver form in the information email sent prior to the start of the season.  A link can also be found on the SSC rules page. Captains are required to turn in completed waiver forms to an SSC Coordinator prior to their first game.  Players not present for their team’s first game must still submit a signed waiver form prior to participating.

Players that register individually agree to the waiver policy electronically, so there is no need to submit a separate waiver form.


All SSC participants must be 21 years of age or older prior to their first scheduled game.

Players that have participated in Division 1 Collegiate or Professional sports must be a minimum of two years removed from participation to be eligible to play in a similar SSC sport.

Players may only be on one roster for any given sport on a given night, regardless of if multiple divisions are offered.  Violation of this rule may result in game forfeiture by both teams.

The SSC reserves the right to request a photo ID from any player at any time for any reason.

Roster checks will be performed by an SSC Gameday Coordinator at the request of the challenging team.  Only individual players may be challenged.  Entire teams may not be challenged.  The challenging team must provide legitimate reasons for submitting a roster check request.  Challenging teams must report their intention to initiate a roster check to an SSC Official as soon as possible to ensure the preservation of playing time.

Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document.


We are all adults, and the SSC expects all participants and spectators to act like it. Unsportsmanlike behavior may result in disqualification.  At the request of an SSC Official, disqualified players or spectators must leave the playing area.

Repeated or egregious unsportsmanlike behavior, including refusal to leave the playing area, will result in an extended suspension term.

Suspended players are not permitted to attend any current or future SSC leagues, tournaments, races, and social events until after having received written approval from SSC Player Services.  Violation of this policy may result in a team forfeit and additional suspension.


All SSC sports are intended to be recreational. Any player who is deemed to be excessively competitive and/or overly aggressive may be removed from competition at the discretion of any SSC official or gameday coordinator.


Drones, model planes, and any other unmanned aircraft are not permitted at any SSC activity.


SSC T-Shirts are your team’s uniforms.  All players must wear the appropriate color uniform with the current SSC front logo to participate.  Past season’s uniforms are not permitted, even if they are the correct color.  Any player not wearing the appropriate uniform will be sidelined for that game.

The SSC T-Shirt must be worn on the outside of any clothing worn during play with all logos and designs in tact and clearly visible.


Players are permitted to modify their uniforms in any way provided they do not cover up or obscure any of the logos printed on the shirts and the resulting garment does not pose a threat to player safety.


If a team is short the minimum number of players to play a regulation game, the game will be ruled a forfeit.

In the case of an injured player, at the sole discretion of an SSC Official, a game may be continued if a team does not have the minimum number of players for a regulation game provided the team has a chance to win.


If the forfeiting team is short the minimum number of players to play an exhibition game, a $50 forfeit fine will be assessed. This fine is transferred in full in the form of a gift card or voucher to the offended team who showed up with no game to play. Provided the fine is paid on time, the offended team can collect the forfeit fine from an SSC Coordinator the following week.

Forfeit fines must be paid prior to the end of the offending team’s next scheduled game.  Payment can be made to an SSC Coordinator by either cash or check.  Unpaid forfeit fines may result in additional forfeits and/or suspension from the league.  Teams with outstanding fines from past seasons will be barred from future registration in any SSC sport or event until they are paid in full.

Game forfeiture notice must be submitted via the SSC website by 5:00 PM on the preceding day (Friday for weekend games) in order to avoid the forfeit fine.

Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document.

The minimum number of players required to play an officiated exhibition game is noted in the “Roster” section of each sport’s respective rules document


Whenever possible, the SSC will separate divisions based on playing experience and/or ability. In the event multiple divisions are not possible, all players will be placed into a single division.

Division placement for all teams will be at the sole discretion of the SSC.

Any team that wins a super social championship will automatically be placed in the social division for the next season in which they participate.  Top finishers from the previous season may also be moved up at the discretion of the SSC.

Any player, or team based on the majority of their players, that is determined to be in the incorrect division may, at any point during the season, be asked to switch divisions at the discretion of the SSC.


Whenever possible, the SSC will hold a single-elimination playoff tournament after the regular season has concluded.  The number of teams to advance to this playoff tournament will vary from season to season based on team records and available venue space.  The playoff tournament may be held on a day and time other than the normal day and time of regular season games.

Space permitting, eligible teams not advancing to the playoff will be scheduled for an additional game.  Teams must be in good standing and have no outstanding balances owed to be considered eligible.

Final Week of League Games:


Prior to the start of the game, players and spectators should regularly check the SSC Rainoutline for venue status updates.  Players and spectators can also sign up for automatic updates via email and/or text message.  Details are available on the SSC website.

Once the game has started, gameday coordinators will work with facilities coordinators and SSC Operations personnel to monitor weather and playing conditions in order to determine if play will need to be suspended and/or games postponed.


In the event of inclement weather or any other event that causes games to be postponed, the SSC will make every effort to reschedule. In the event of multiple cancellations, the SSC reserves the option to shorten the regular season and/or the playoff schedule. Makeup games may be scheduled on weekdays other than those regularly scheduled.  Makeup games may be scheduled at venues other than those regularly scheduled. Neither refunds nor pro-rated refunds will be given if the season is shortened due to inclement weather or due to actions taken by the venue.

dodgeball rules

dodgeball rules


During play, all players must remain within the boundary lines. A player will be called out if any part of his or her body crosses the center line or a sideline. A player is permitted to step one foot on or over his or her endline without being called out.

Sidelined players must remain out of the endline out-of-bounds areas unless there is a stray ball. Only one sidelined player at a time may enter the endline out-of-bounds area to retrieve a stray ball. 

Any sidelined player may retrieve a stray ball in the sideline out-of-bounds areas on their side of the division line only.

Sidelined players must immediately return stray balls to their team’s in-bounds playing area once retrieved or the ball will be forfeited to the other team.

With permission by an official, a player on a team with no substitutions may cross a boundary line retrieve a stray ball.

The ball becomes dead when it hits a wall, curtain, basketball hoop, or an official.


SSC Dodgeball is intended to be primarily self-officiated, however the SSC will provide a Referee for each court to manage games, help resolve disputes, initiate 5-second counts, etc. Arguing with Referees will not be tolerated.

If you get hit, leave the court. Don’t be ‘that guy’!


The SSC will supply two seven-inch and two eight-inch Gator Skin dodgeballs for each court. 

Athletic shoes with non-marking soles are required while on the court.


The maximum numbers of players on the court is eight. The minimum number of players is six. The maximum number of males is five. The minimum number of females is two.  

Players that arrive late must wait until the next game begins to enter. Substitutions can only be made between games or to replace an injured player. If a male is injured, the last player out may substitute. If a female is injured, the last female player out may substitute.

If a team is short the minimum number of players by game time, the first game will be considered a forfeit and an exhibition played. The team will continue to forfeit games until they have the minimum number of players or until the start of the fourth game (declaring their opponent the winner).  

The minimum number of players to play an officiated exhibition game, and avoid the forfeit fine, is four.

Teams lose the ability to challenge a player’s eligibility after the third game, except in the case of a late-arriving player.


Each Match consists of nine games or as many as can be played in the time allotted, whichever is fewer. No new game shall begin after 40 minutes. The game in play when time expires shall be completed. The team that wins the most games wins the match. Regular season matches can end in a tie.

Prior to the first game, teams will meet with the Referee to determine side with a game of rock, paper, scissors. The winning team will choose side to begin the first game.


Prior to the start of each game, four dodgeballs will be placed on the center line.

Players must take a position and remain behind their endline until the official’s signal to begin play.

Once the official’s signal has been given, players may approach the center line to retrieve only the two balls on their right.  

Balls must be “activated” by returning them to the backcourt prior to attempting any throws against an opponent.

Note:  This “activation” rule only applies to the opening rush. After that, balls do not need to be returned to the backcourt to be activated.


If a player crosses his/her endline prior to the official’s signal, a false start will be called. The offended team will be awarded possession of the ball on the centerline furthest to the right. If there are no more balls on the centerline (ie the team has committed five or more false starts), the offending team must forfeit a player for that game.


Officials, at their discretion, will initiate a five-second count to prevent stalling and other delays in action. All players in possession of a ball at the start of the count must release the ball across the center line prior to the end of the count.

A player in possession of two or more balls at the start of the count is only required to release one ball across the center line.

Dropping a ball does not satisfy the requirements of the five-second count.

Only an official can initiate a five-second count.


A player who is called out must drop any held balls and exit the inbounds area toward the nearest boundary line. That player should also raise their hand over their head as they exit the inbounds area to avoid being targeted by the opposing team.  If that player refuses to leave the inbounds area or otherwise interferes with the game, he or she may be directed to sit out the next game.

The only situation in which a player called out may re-enter the game is to replace an injured player.

A player is OUT if:

– He or She is hit with a ball thrown by an opposing player that proceeds to hit the ground.
– He or She is hit with a ball thrown by an opposing player that deflects off of a teammate and then proceeds to hit the ground.

Note: The ball must be released in order for a hit to count. A player contacted with a ball held by an opponent will not be ruled out.

– His or her thrown ball is caught by an opponent.
– His or her thrown ball deflects off of an opponent and is subsequently caught inbounds by a teammate of the opponent.
– He or She drops a held ball as a result of contact with a ball thrown by an opponent. This does not include dropping a held ball to catch a thrown ball.

Note: The ball becomes dead when it contacts a held ball that is not dropped.

– Without the permission of an official, any part of his or her body contacts the ground on or across the center line or a sideline or crosses completely over the endline.
– His or her thrown ball hits an opponent in the head with high velocity.

Exception:  If the contacted player’s position or movement, including, but not limited to, dodging, crouching, rolling, kneeling, and sitting, were the obvious cause of head contact, the throw will be declared legal and the contacted player ruled out.

– He or She intentionally kicks the ball after being warned by an official.
– He or She throws an excessively squeezed or compacted ball, or continues to excessively squeeze or compact the ball after being warned by an official.
– He or She retains possession of a held ball past the official’s five-second count.

Sidelined players must remain to either side of the inbounds area unless otherwise allowed by an official.  

Sidelined players are not allowed to retain possession of any balls. Once a stray ball is retrieved, it must be immediately rolled back into the inbounds area.


For playoff games only, a tie score at the end of regulation or as a result of opposing players being simultaneously ruled out will result in overtime. 

Each team will begin with three players, at least one of them being female, and two balls in hand. The first team to eliminate all opposing players will be declared the winner of that match.


Teams earn three points for a win, one point for a tie, and zero points for a loss. Teams are ranked in order based on the following criteria:

  • Total Standings Points
  • Head to Head
  • Total Points Allowed
  • Total Point Differential
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