ssc policies

ssc policies


There is no maximum number of players allowed on a team’s roster provided all players have signed the Team Roster and Waiver Form.  It is the responsibility of all team captains to ensure players are in compliance with this policy.  Teams have up until the third week of the season to make changes to their roster.  After the third week, rosters will be frozen.  Roster changes that require additional T-Shirts will be subject to availability.  All roster changes must be communicated to and approved by the league office.


To be eligible to participate in the league, each player must sign the team waiver form.  Team captains can find the team waiver form in the information email sent prior to the start of the season.  A link can also be found on the SSC rules page. Captains are required to turn in completed waiver forms to an SSC Coordinator prior to their first game.  Players not present for their team’s first game must still submit a signed waiver form prior to participating.

Players that register individually agree to the waiver policy electronically, so there is no need to submit a separate waiver form.


All SSC participants must be 21 years of age or older prior to their first scheduled game.

Players that have participated in Division 1 Collegiate or Professional sports must be a minimum of two years removed from participation to be eligible to play in a similar SSC sport.

Players may only be on one roster for any given sport on a given night, regardless of if multiple divisions are offered.  Violation of this rule may result in game forfeiture by both teams.

The SSC reserves the right to request a photo ID from any player at any time for any reason.

Roster checks will be performed by an SSC Gameday Coordinator at the request of the challenging team.  Only individual players may be challenged.  Entire teams may not be challenged.  The challenging team must provide legitimate reasons for submitting a roster check request.  Challenging teams must report their intention to initiate a roster check to an SSC Official as soon as possible to ensure the preservation of playing time.

Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document.


We are all adults, and the SSC expects all participants and spectators to act like it. Unsportsmanlike behavior may result in disqualification.  At the request of an SSC Official, disqualified players or spectators must leave the playing area.

Repeated or egregious unsportsmanlike behavior, including refusal to leave the playing area, will result in an extended suspension term.

Suspended players are not permitted to attend any current or future SSC leagues, tournaments, races, and social events until after having received written approval from SSC Player Services.  Violation of this policy may result in a team forfeit and additional suspension.


All SSC sports are intended to be recreational. Any player who is deemed to be excessively competitive and/or overly aggressive may be removed from competition at the discretion of any SSC official or gameday coordinator.


Drones, model planes, and any other unmanned aircraft are not permitted at any SSC activity.


SSC T-Shirts are your team’s uniforms.  All players must wear the appropriate color uniform with the current SSC front logo to participate.  Past season’s uniforms are not permitted, even if they are the correct color.  Any player not wearing the appropriate uniform will be sidelined for that game.

The SSC T-Shirt must be worn on the outside of any clothing worn during play with all logos and designs in tact and clearly visible.


Players are permitted to modify their uniforms in any way provided they do not cover up or obscure any of the logos printed on the shirts and the resulting garment does not pose a threat to player safety.


If a team is short the minimum number of players to play a regulation game, the game will be ruled a forfeit.

In the case of an injured player, at the sole discretion of an SSC Official, a game may be continued if a team does not have the minimum number of players for a regulation game provided the team has a chance to win.


If the forfeiting team is short the minimum number of players to play an exhibition game, a $50 forfeit fine will be assessed. This fine is transferred in full in the form of a gift card or voucher to the offended team who showed up with no game to play. Provided the fine is paid on time, the offended team can collect the forfeit fine from an SSC Coordinator the following week.

Forfeit fines must be paid prior to the end of the offending team’s next scheduled game.  Payment can be made to an SSC Coordinator by either cash or check.  Unpaid forfeit fines may result in additional forfeits and/or suspension from the league.  Teams with outstanding fines from past seasons will be barred from future registration in any SSC sport or event until they are paid in full.

Game forfeiture notice must be submitted via the SSC website by 5:00 PM on the preceding day (Friday for weekend games) in order to avoid the forfeit fine.

Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document.

The minimum number of players required to play an officiated exhibition game is noted in the “Roster” section of each sport’s respective rules document


Whenever possible, the SSC will separate divisions based on playing experience and/or ability. In the event multiple divisions are not possible, all players will be placed into a single division.

Division placement for all teams will be at the sole discretion of the SSC.

Any team that wins a super social championship will automatically be placed in the social division for the next season in which they participate.  Top finishers from the previous season may also be moved up at the discretion of the SSC.

Any player, or team based on the majority of their players, that is determined to be in the incorrect division may, at any point during the season, be asked to switch divisions at the discretion of the SSC.


Whenever possible, the SSC will hold a single-elimination playoff tournament after the regular season has concluded.  The number of teams to advance to this playoff tournament will vary from season to season based on team records and available venue space.  The playoff tournament may be held on a day and time other than the normal day and time of regular season games.

Space permitting, eligible teams not advancing to the playoff will be scheduled for an additional game.  Teams must be in good standing and have no outstanding balances owed to be considered eligible.

Final Week of League Games:


Prior to the start of the game, players and spectators should regularly check the SSC Rainoutline for venue status updates.  Players and spectators can also sign up for automatic updates via email and/or text message.  Details are available on the SSC website.

Once the game has started, gameday coordinators will work with facilities coordinators and SSC Operations personnel to monitor weather and playing conditions in order to determine if play will need to be suspended and/or games postponed.


In the event of inclement weather or any other event that causes games to be postponed, the SSC will make every effort to reschedule. In the event of multiple cancellations, the SSC reserves the option to shorten the regular season and/or the playoff schedule. Makeup games may be scheduled on weekdays other than those regularly scheduled.  Makeup games may be scheduled at venues other than those regularly scheduled. Neither refunds nor pro-rated refunds will be given if the season is shortened due to inclement weather or due to actions taken by the venue.

ultimate rules

ultimate rules


All games will be self-officiated, however the SSC will provide a Gameday Coordinator for each location to help direct payers, resolve disputes, etc.


The SSC will provide all field equipment.  An alternate disc may be used if agreed to by both team captains.  

At their own risk, players may wear sunglasses made of a pliable, non-rigid material.

The following items are not permitted:

  • Shoes with metal or ceramic cleats
  • Athletic braces or casts made from hard, unyielding material (unless covered on all sides and edges with at least ½ inch of closed cell slow recovery rubber or similar material)
  • Headgear containing hard, unyielding, or stiff material (including billed hats)
  • Jewelry (except for smooth wedding bands and stud earrings)

Special event wristbands must be covered by a sweatband or with athletic tape.


An SSC Gameday Coordinator will facilitate placement of players onto teams each week prior to the start time.  Players should arrive to the field 15 minutes before the scheduled start time to be included in this process.

Substitutions may be made at any time.  The exiting player must be completely off the playing area before the substituting player enters.


Each game consists of two halves separated by a three-minute halftime intermission.  Games may end in a tie.

The first half shall conclude when one team has reached seven points or twenty minutes has elapsed, whichever occurs first.

The game shall conclude when one team has reached thirteen points or forty total game minutes has elapsed; whichever occurs first.

Possession and direction shall be determined by Rock, Paper, Scissors prior to the beginning of the game.  The winning team will have the option of choosing possession or direction for the first half. The other team will have the remaining option.  

Once the second half is underway, the game may be considered final if cancelled for any reason.

The clock shall run continuously until the final two minutes of each half, at which point it will stop after a score and until the next pull.


Each team is entitled to two 90-second time-outs per half.  Time-outs do not carry over to the second half.


In the beginning of each half and after every score, play begins with the pull. Each team will stand on its own goal line and the defense will have one player that throws the disc toward the offense. The offense may begin its attack as soon as the disc is caught or picked up.

If the disc goes out of bounds on the pull, the receiving team may request a re-throw or take possession at the point where the disc went out-of-bounds.

If the disc clears the back of the end zone on the pull, the receiving team may request a re-throw or take possession at its own goal line.


Each goal is worth one point.

Following a score, the scoring team will have 60 seconds to initiate the next pull.  Violation will result in a verbal warning for the first offense and a charged time-out for each subsequent offense.  If the offending team does not have any time-outs remaining, the receiving team may take possession at midfield. 


The disc may be advanced in any direction by completing a pass to a teammate.

The receiving player must catch the disc with at least one foot in-bounds in order to establish and/or retain possession.

After a completed pass, the receiving player must establish a pivot foot and may only move by rotating around on that pivot foot. That player has ten seconds to throw the disc. 

Picks and screens are prohibited.


Defense must play man to man. Physical contact will result in a foul.

Only the defender guarding the thrower shall initiate and maintain the stall count with the format of “Stall 1”, “Stall 2”, etc.  The defender must maintain a distance from the thrower of at least the length of the thrower’s arm length plus the length of the disc.

The defense shall assume possession on any intercepted or incomplete pass or following a ten-second stalling violation.


Only the player fouled shall call a foul.  The fouled player shall say “foul” immediately and loudly to stop play.   That player will then take possession at the point of infraction. Play will resume once both teams are ready.

If a foul occurs in the end zone, the offended player shall take possession at the goal line.

Physical contact between players sufficient to deter the flight of the disc is a foul.  The foul is automatically declined and play immediately resumed if the pass is completed.

Physical contact as a result of any player playing another player instead of the disc is a foul.

Any rules not specifically mentioned here follow those set forth by the UPA.

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